first approximation of the parser

This commit is contained in:
2026-09-08 11:06:04 +02:00
parent b15ce130f9
commit bdb434d9d5
13 changed files with 910 additions and 5 deletions
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/*********************************/
/* */
/* o.riabenkyi@gmain.com */
/* */
/*********************************/
#ifndef CONFIG_HPP
#define CONFIG_HPP
#include <vector>
#include "ServerConfig.hpp"
// Holds every server block parsed from the configuration file and validates
// them, both individually and against each other.
class Config {
public:
Config();
void addServer(const ServerConfig &server);
const std::vector<ServerConfig> &getServers() const;
// Throws std::runtime_error with a descriptive message when invalid.
void validate() const;
private:
std::vector<ServerConfig> _servers;
};
#endif
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/*********************************/
/* */
/* o.riabenkyi@gmain.com */
/* */
/*********************************/
#ifndef CONFIGURATIONPARSER_HPP
#define CONFIGURATIONPARSER_HPP
#include <cstddef>
#include <string>
#include <vector>
#include "Config.hpp"
#include "LocationConfig.hpp"
#include "ServerConfig.hpp"
// Reads a webserv configuration file and turns it into a validated Config.
//
// Syntax (see webserv_design_notes.md):
// - one logical line is exactly one syntactic unit: a block opener
// ("server {" / "location /path {"), a lone closing "}", or a single
// directive followed by its values
// - '#' starts a comment that runs to the end of the line, stripped
// before tokenizing
// - there is no ';' terminator - a directive's values are simply the
// remaining tokens on its line
// - a closing "}" must appear alone on its own line
class ConfigurationParser {
public:
ConfigurationParser();
~ConfigurationParser();
// Reads the file at `path`, parses it and returns a validated Config.
// Throws std::runtime_error on any syntax or validation error.
Config parse(const std::string &path);
private:
std::vector<std::vector<std::string> > _lines;
size_t _pos;
std::string readFile(const std::string &path) const;
void tokenizeLines(const std::string &content);
static std::string stripComment(const std::string &line);
static std::vector<std::string> splitTokens(const std::string &line);
static std::string joinTokens(const std::vector<std::string> &tokens);
bool hasNext() const;
const std::vector<std::string> &peek() const;
std::vector<std::string> next();
ServerConfig parseServerBlock();
LocationConfig parseLocationBlock(const std::string &path);
void applyServerDirective(ServerConfig &server, const std::string &name,
const std::vector<std::string> &values);
void applyLocationDirective(LocationConfig &location, const std::string &name,
const std::vector<std::string> &values);
static int toInt(const std::string &s);
static size_t parseSize(const std::string &s);
ConfigurationParser(const ConfigurationParser &other);
ConfigurationParser &operator=(const ConfigurationParser &other);
};
#endif
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/*********************************/
/* */
/* o.riabenkyi@gmain.com */
/* */
/*********************************/
#ifndef LOCATIONCONFIG_HPP
#define LOCATIONCONFIG_HPP
#include <optional>
#include <string>
#include <vector>
// One "location { ... }" block: routing rules for one path prefix.
//
// | Directive | Purpose |
// | `methods` | permitted HTTP methods |
// | `root` | root directory on the disk |
// | `autoindex` | directory listing on/off |
// | `index` | default file for the directory |
// | `return` | HTTP redirect (status code + URL) |
// | `upload_store` | path for storing uploaded files |
// | `cgi_extension`| file extension → CGI |
// | `cgi_pass` | path to the CGI executable file |
class LocationConfig {
public:
struct Redirect {
int code;
std::string url;
};
LocationConfig();
void setPath(const std::string &path);
void setRoot(const std::string &root);
void setMethods(const std::vector<std::string> &methods);
void setAutoindex(bool autoindex);
void setIndex(const std::string &index);
void setReturn(int code, const std::string &url);
void setUploadStore(const std::string &uploadStore);
void setCgiExtension(const std::string &extension);
void setCgiPass(const std::string &pass);
const std::string &getPath() const;
const std::optional<std::string> &getRoot() const;
const std::vector<std::string> &getMethods() const;
bool getAutoindex() const;
const std::optional<std::string> &getIndex() const;
const std::optional<Redirect> &getReturn() const;
const std::optional<std::string> &getUploadStore() const;
const std::optional<std::string> &getCgiExtension() const;
const std::optional<std::string> &getCgiPass() const;
// Throws std::runtime_error with a descriptive message when invalid.
// Does not check root inheritance - the owning ServerConfig does that,
// since it alone knows whether a server-level root is available.
void validate() const;
private:
std::string _path;
std::optional<std::string> _root;
std::vector<std::string> _methods;
bool _autoindex;
std::optional<std::string> _index;
std::optional<Redirect> _return;
std::optional<std::string> _uploadStore;
std::optional<std::string> _cgiExtension;
std::optional<std::string> _cgiPass;
};
#endif
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/*********************************/
/* */
/* o.riabenkyi@gmain.com */
/* */
/*********************************/
#ifndef SERVERCONFIG_HPP
#define SERVERCONFIG_HPP
#include <cstddef>
#include <map>
#include <optional>
#include <string>
#include <vector>
#include "LocationConfig.hpp"
// One "server { ... }" block: everything needed to run a single virtual server.
class ServerConfig {
public:
struct Listen {
std::string host;
int port;
};
ServerConfig();
void addListen(const std::string &host, int port);
void addServerName(const std::string &name);
void setRoot(const std::string &root);
void setClientMaxBodySize(size_t size);
void addErrorPage(int code, const std::string &path);
void addLocation(const LocationConfig &location);
const std::vector<Listen> &getListens() const;
const std::vector<std::string> &getServerNames() const;
const std::optional<std::string> &getRoot() const;
size_t getClientMaxBodySize() const;
const std::map<int, std::string> &getErrorPages() const;
const std::vector<LocationConfig> &getLocations() const;
// Returns the location's own root if set, otherwise this server's root.
// Only meaningful once validate() has confirmed one of the two exists.
const std::string &resolveRoot(const LocationConfig &location) const;
// Throws std::runtime_error with a descriptive message when invalid.
void validate() const;
private:
std::vector<Listen> _listens;
std::vector<std::string> _serverNames;
std::optional<std::string> _root;
size_t _clientMaxBodySize;
std::map<int, std::string> _errorPages;
std::vector<LocationConfig> _locations;
};
#endif